Unity VR/AR Developer

Unity VR/AR Developer

Must have

  • Production of VR/AR experiences viewable on mobile devices and VR headsets
  • Working with pre-created images and 3D models to create photorealistic experiences
  • Spike testing and rapid proofing of concepts around emerging technologies
  • End-to-end development of new features from concept to deployment in a CI environment
  • Writing clean, well-documented, testable code
  • Professional level mastery of Unity, C# and 3D application development
  • Minimum of 2+ years experience with C# and .NET Framework
  • 1+ year of direct working experience with C++
  • Knowledge of mobile, PC and Web development & deployment (IOS, Android, Web)
  • Ability to create rapid prototypes of systems in Unity, including asset integration into Unity
  • Unity multi-platform deployment/debugging/testing, native plugins
  • VR: Working knowledge of HMD (ie Oculus, HTC Vive)
  • Building user interfaces in Unity utilizing diegetic, meta and spatial elements
  • AR: Object recognition, acquisition, tracking, rendering
  • Experience with highly-accurate indoor location tracking and triangulation on mobile devices
  • AR: integrating with existing AR platforms like Vuforia, 8th Wall, VOID AR

Plus

  • Knowledge of SQLite/MySQL
  • Experience with a subversioning system (GIT/SVN/Collab)
  • HLSL shaders
  • Experience with Websocket or Socket.IO
  • Knowledge of WebGL, HTML5 and JSON/XML
  • Experience integrating HTML within Unity (ie Coherent UI, Colibri)
  • Machine learning / Computer Vision

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