December 14, 2018

Ultrasound simulation with shaders

Introduction to shaders When we look at an HD monitor we’re looking at over 2 million pixels that the GPU is sending to the screen. The […]
November 16, 2018

Our Web Summit experience

Over the past years Web Summit has become one of the world’s most influential and widely spread tech events with an impressive line-up of speakers, attendees […]
October 23, 2018

Avangarde Software at AWE EU 2018 – the world’s no. 1 AR+VR conference and expo

AWE (Augmented World Expo), the world’s #1 AR+VR conference and expo, brought together startups, investors, designers, developers, creative agencies and world-class speakers to Munich for its […]
September 20, 2018

[Unity] Coding guidelines & Basic Best Practices

Have you ever wondered how a company organizes its code? Look no further, because here lie all your answers ( probably not quite all your answers, but […]