Software Development

December 14, 2018

Ultrasound simulation with shaders

Introduction to shaders When we look at an HD monitor we’re looking at over 2 million pixels that the GPU is sending to the screen. The […]
September 20, 2018

[Unity] Coding guidelines & Basic Best Practices

Have you ever wondered how a company organizes its code? Look no further, because here lie all your answers ( probably not quite all your answers, but […]
February 12, 2018

Insight into Optimizations in Unity 3D (Unity 2017.3.0p1.)

This tutorial presents DrawCall reduction, a basic optimization concept in Unity 3D: A DrawCall is a command that tells the GPU to render a set of […]
August 23, 2017

Romanian IT companies, a smart choice for software outsourcing

This article gives you seven reasons to choose a Romanian IT company as your outsourcing partner for software projects and a very brief overview of the […]